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Old Jan 12, 2007, 05:34 PM // 17:34   #1
Pre-Searing Cadet
 
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Default Dervish Avatars in towns

I was thinking that since the dervish avatar forms alter one's emotes, why not make them available in towns as an emote, if one has already capped its corresponding skill? Example: If you have capped the relative skill simply type that avatar's name while in a town, /melandru, /grenth, /balthazar, etc. And then type it again to switch to your original form. Besides it would give all those non-dervish primaries a reason to cap these skills
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Old Jan 12, 2007, 08:13 PM // 20:13   #2
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Sounds rather enjoyable, It would be nice if you could use many skills in town, like movement speed, teleport, or simply visual commands related to certain abilities.
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Old Jan 13, 2007, 06:55 AM // 06:55   #3
Jungle Guide
 
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Towns are suppose to be a place of no magic or weapons or that kind of stuff...or something like that.

It wouldn't be fair for the non-Dervish primaries anyways. They have no real incentive to capture the Avatars because they only last a measly 15 seconds with nothing in Mysticism.

Also, this addition will just clutter up the towns and their loading times for people with 56k or something. Why add another thing that is totally useless and unfair to other professions?

To make it fair, what would need to be added? Pets in town, minions in town, L33T weapons in town, Firestorm killing off half the town (Gwen joke), etc...? Another useless addition.


/notsigned
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Old Jan 13, 2007, 07:10 AM // 07:10   #4
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/signed as I used to play Mu Online and you could still see weapons and such in town, but they were put on the players back (similar to Wow, please dont shoot me), alowing you to see the l33tness of players, so anything that moves the "outside" and "inside" worlds closer together gets my 100% aproval. Also, in response to Phoenix, perhaps by making it so an emote activates the avatar, you have to type /default or something to return to normal.

Darknight

ps: pls dont shoot me for the WoW remark, its just an example
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